This three weeks, we made a haunted house. Since the next day of our presentation is Halloween, so we decide to create a Halloween experience by building a haunted house.
Name: Haunted House
A Phrase of Description: An interactive haunted house with creepy events When player get close and ring the doorbell.
Concept: When the player gets close to the house, the red light at the entrance illuminates. When the user rings the doorbell, a series of spooky events happen. Finally, with a creepy sound and magic lights, player presses the button and get candies!
Here is the original sketch and schematic wiring diagram：
Here is the circuitry:
Here is the 3D-modelling haunted house:
Here are some pictures of the house:
Here is the final effect:
Generally, everything works fine, but we still need to provide some indicators to let players know when and where to press the buttons to move to next step.