This three weeks, we made a haunted house. Since the next day of our presentation is Halloween, so we decide to create a Halloween experience by building a haunted house.
Name: Haunted House
Description: An interactive haunted house with creepy events When player get close and ring the doorbell.
Team: Sofia (Industrial Design), Yohe (Physical Computing), Gianmarco (Graphic Design)
Concept: When the player gets close to the house, the red light at the entrance illuminates. When the user rings the doorbell, a series of spooky events happen. Finally, with a creepy sound and magic lights, player presses the button and get candies!
Original sketch and schematic wiring diagram：
The 3D-modelling haunted house:
Some pictures of the house:
The final effect:
Generally, everything works fine, but we still need to provide some indicators to let players know when and where to press the buttons to move to next step.